6 Commits

Author SHA1 Message Date
a2a0c81af9 MetaLight namespace fix 2024-11-03 20:46:32 +03:00
76e4be1dc1 A lot of diffrerent things
Now containers will have different meshes.
Added Bouncing Ball in context menu.
Added Metaballs namespace.
Added QuakeFastSqrt function instead default sqrt in .compute shader.

Fixed some bugs.

Bug: actuall you can't use more then one Conteiner, because for some reason only one work at one time. It will show, but not updates.
2023-03-23 19:18:07 +03:00
82efa74321 Update Container.cs
Added Update Delay for optimization
2023-03-19 11:40:13 +03:00
e86a0b0bc1 Init 2023-03-12 22:01:18 +03:00
Dario Zubovic
e7d063480c Moved marching cubes to GPU and cleaned code 2016-09-19 00:19:46 +02:00
Dario Zubovic
f47ba9286b Initial code commit 2016-09-16 18:25:05 +02:00