Files
mcpe/source/GUI/Button.cpp
2023-07-30 22:41:09 +03:00

98 lines
2.1 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "Button.hpp"
Button::Button(int a2, int xPos, int yPos, int btnWidth, int btnHeight, const std::string& text)
{
field_30 = a2;
m_xPos = xPos;
m_yPos = yPos;
field_18 = text;
m_width = btnWidth;
m_height = btnHeight;
}
Button::Button(int a2, int xPos, int yPos, const std::string& text)
{
field_30 = a2;
m_xPos = xPos;
m_yPos = yPos;
field_18 = text;
m_width = 200;
m_height = 24;
}
Button::Button(int a2, const std::string& text)
{
field_30 = a2;
field_18 = text;
m_width = 200;
m_height = 24;
}
bool Button::clicked(Minecraft* pMinecraft, int xPos, int yPos)
{
if (!m_bEnabled) return false;
if (xPos < m_xPos) return false;
if (yPos < m_yPos) return false;
if (xPos >= m_xPos + m_width) return false;
if (yPos >= m_yPos + m_height) return false;
return true;
}
int Button::getYImage(bool bHovered)
{
if (!m_bEnabled) return 0;
if (bHovered) return 2;
return 1;
}
void Button::released(int xPos, int yPos)
{
}
void Button::renderBg(Minecraft*, int, int)
{
}
void Button::render(Minecraft* pMinecraft, int xPos, int yPos)
{
if (!m_bVisible) return;
#ifdef ENH_HIGHLIGHT_BY_HOVER
field_36 = clicked(pMinecraft, xPos, yPos);
#endif
Font* pFont = pMinecraft->m_pFont;
Textures* pTexs = pMinecraft->m_pTextures;
pTexs->loadAndBindTexture("gui/gui.png");
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
int iYPos = 20 * getYImage(field_36) + 46;
blit(m_xPos, m_yPos, 0, iYPos, m_width / 2, m_height, 0, 20);
blit(m_xPos + m_width / 2, m_yPos, 200 - m_width / 2, iYPos, m_width / 2, m_height, 0, 20);
renderBg(pMinecraft, xPos, yPos);
int textColor;
if (!m_bEnabled)
textColor = int(0xFFA0A0A0U);
else if (field_36)
textColor = int(0xFFFFA0U);
else
textColor = int(0xE0E0E0U);
drawCenteredString(pFont, field_18, m_xPos + m_width / 2, m_yPos + (m_height - 8) / 2, textColor);
}