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98 lines
2.1 KiB
C++
98 lines
2.1 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "Button.hpp"
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Button::Button(int a2, int xPos, int yPos, int btnWidth, int btnHeight, const std::string& text)
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{
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field_30 = a2;
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m_xPos = xPos;
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m_yPos = yPos;
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field_18 = text;
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m_width = btnWidth;
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m_height = btnHeight;
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}
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Button::Button(int a2, int xPos, int yPos, const std::string& text)
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{
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field_30 = a2;
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m_xPos = xPos;
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m_yPos = yPos;
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field_18 = text;
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m_width = 200;
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m_height = 24;
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}
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Button::Button(int a2, const std::string& text)
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{
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field_30 = a2;
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field_18 = text;
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m_width = 200;
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m_height = 24;
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}
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bool Button::clicked(Minecraft* pMinecraft, int xPos, int yPos)
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{
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if (!m_bEnabled) return false;
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if (xPos < m_xPos) return false;
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if (yPos < m_yPos) return false;
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if (xPos >= m_xPos + m_width) return false;
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if (yPos >= m_yPos + m_height) return false;
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return true;
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}
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int Button::getYImage(bool bHovered)
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{
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if (!m_bEnabled) return 0;
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if (bHovered) return 2;
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return 1;
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}
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void Button::released(int xPos, int yPos)
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{
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}
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void Button::renderBg(Minecraft*, int, int)
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{
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}
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void Button::render(Minecraft* pMinecraft, int xPos, int yPos)
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{
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if (!m_bVisible) return;
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#ifdef ENH_HIGHLIGHT_BY_HOVER
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field_36 = clicked(pMinecraft, xPos, yPos);
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#endif
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Font* pFont = pMinecraft->m_pFont;
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Textures* pTexs = pMinecraft->m_pTextures;
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pTexs->loadAndBindTexture("gui/gui.png");
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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int iYPos = 20 * getYImage(field_36) + 46;
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blit(m_xPos, m_yPos, 0, iYPos, m_width / 2, m_height, 0, 20);
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blit(m_xPos + m_width / 2, m_yPos, 200 - m_width / 2, iYPos, m_width / 2, m_height, 0, 20);
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renderBg(pMinecraft, xPos, yPos);
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int textColor;
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if (!m_bEnabled)
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textColor = int(0xFFA0A0A0U);
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else if (field_36)
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textColor = int(0xFFFFA0U);
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else
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textColor = int(0xE0E0E0U);
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drawCenteredString(pFont, field_18, m_xPos + m_width / 2, m_yPos + (m_height - 8) / 2, textColor);
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}
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