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mcpe/source/client/sound/SoundSystem.cpp

49 lines
941 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "SoundSystem.hpp"
bool SoundSystem::isAvailable()
{
return false;
}
void SoundSystem::setListenerPos(float x, float y, float z)
{
}
#ifndef ORIGINAL_CODE
void SoundSystem::setListenerAngle(float yaw, float pitch)
{
}
#else
void SoundSystem::setListenerAngle(float yaw)
{
}
#endif
void SoundSystem::load(const std::string& sound)
{
}
void SoundSystem::play(const std::string& sound)
{
}
void SoundSystem::pause(const std::string& sound)
{
}
void SoundSystem::stop(const std::string& sound)
{
}
void SoundSystem::playAt(const SoundDesc& sound, float x, float y, float z, float a, float b)
{
}