mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-03 05:49:04 +03:00
49 lines
941 B
C++
49 lines
941 B
C++
/********************************************************************
|
|
Minecraft: Pocket Edition - Decompilation Project
|
|
Copyright (C) 2023 iProgramInCpp
|
|
|
|
The following code is licensed under the BSD 1 clause license.
|
|
SPDX-License-Identifier: BSD-1-Clause
|
|
********************************************************************/
|
|
|
|
#include "SoundSystem.hpp"
|
|
|
|
bool SoundSystem::isAvailable()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void SoundSystem::setListenerPos(float x, float y, float z)
|
|
{
|
|
}
|
|
|
|
#ifndef ORIGINAL_CODE
|
|
void SoundSystem::setListenerAngle(float yaw, float pitch)
|
|
{
|
|
}
|
|
#else
|
|
void SoundSystem::setListenerAngle(float yaw)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
void SoundSystem::load(const std::string& sound)
|
|
{
|
|
}
|
|
|
|
void SoundSystem::play(const std::string& sound)
|
|
{
|
|
}
|
|
|
|
void SoundSystem::pause(const std::string& sound)
|
|
{
|
|
}
|
|
|
|
void SoundSystem::stop(const std::string& sound)
|
|
{
|
|
}
|
|
|
|
void SoundSystem::playAt(const SoundDesc& sound, float x, float y, float z, float a, float b)
|
|
{
|
|
}
|