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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "RenameMPLevelScreen.hpp"
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#include "StartMenuScreen.hpp"
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RenameMPLevelScreen::RenameMPLevelScreen(const std::string& levelName) : m_levelName(levelName)
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{
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}
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void RenameMPLevelScreen::init()
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{
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m_pMinecraft->platform()->showDialog(AppPlatform::DLG_RENAME_MP_WORLD);
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m_pMinecraft->platform()->createUserInput();
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}
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void RenameMPLevelScreen::render(int mouseX, int mouseY, float f)
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{
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int userInputStatus = m_pMinecraft->platform()->getUserInputStatus();
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if (userInputStatus < 0)
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return;
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if (userInputStatus == 1)
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{
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std::vector<std::string> input = m_pMinecraft->platform()->getUserInput();
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if (input.size() > 0 && !input[0].empty())
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{
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m_pMinecraft->getLevelSource()->renameLevel(m_levelName, input[0]);
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}
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}
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m_pMinecraft->setScreen(new StartMenuScreen);
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}
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