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* Added biome colour and grass side tint options * Moved GrassColor and FoliageColor to client/renderer/ * * Fix some build issues. * * Add the new files to the CMakeLists.txt --------- Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "../Screen.hpp"
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class OptionsScreen : public Screen
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{
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public:
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OptionsScreen();
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void init() override;
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void render(int, int, float) override;
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void removed() override;
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#ifndef ORIGINAL_CODE
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void buttonClicked(Button* pButton) override;
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void setWidthAllButtons(int width);
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void updateTexts();
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bool isCramped();
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private:
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Button m_BackButton;
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Button m_AOButton;
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Button m_srvVisButton;
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Button m_fancyGfxButton;
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Button m_invertYButton;
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Button m_anaglyphsButton;
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Button m_viewBobButton;
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Button m_viewDistButton;
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Button m_flightHaxButton;
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Button m_autoJumpButton;
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Button m_blockLinesButton;
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Button m_fancyGrassButton;
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Button m_biomeColorsButton;
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#endif
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};
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