Files
mcpe/source/world/item/RocketItem.cpp
2023-12-31 15:15:17 +02:00

39 lines
994 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "RocketItem.hpp"
#include "world/level/Level.hpp"
#include "world/entity/Player.hpp"
#include "world/entity/Rocket.hpp"
RocketItem::RocketItem(int id) : Item(id)
{
}
bool RocketItem::useOn(ItemInstance* inst, Player* player, Level* level, int x, int y, int z, int dir)
{
if (level->getTile(x, y, z) == Tile::topSnow->m_ID)
{
dir = DIR_YNEG;
}
else switch (dir)
{
case DIR_YNEG: y--; break;
case DIR_YPOS: y++; break;
case DIR_ZNEG: z--; break;
case DIR_ZPOS: z++; break;
case DIR_XNEG: x--; break;
case DIR_XPOS: x++; break;
}
level->addEntity(new Rocket(level, float(x), float(y), float(z)));
inst->m_amount--;
return true;
}