Files
mcpe/source/client/network/RakNetInstance.hpp
Brent a0f71c7b27 C++03 Support & Partial Xbox 360 Support (#37)
* WIP C++03 + Xbox 360 Support

* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.

* * Fix bad GUI scale setup.

* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.

* Add Direct Connect Button and Screen (#30)

* Add Direct Connect Button and Screen

* Remove accidental extra build directories for wasm

* Add DirectConnectScreen.cpp to the CMake

* Use Hungarian coding style notation

* * Fix errors caused by #30

* * Improve the Chat Screen

* * Improve the DirectConnectScreen, among other things.

* * Update the game title once again.

* * Add build-wasm.bat.

* * Add info about compiling for wasm

* * Fix send to specific GUID actually broadcasting to everyone

* * Add command manager.

* * Add writeable configuration.

* * Allow dynamic screen size change on windows

* * Allow the same thing on the emscripten version.

* WIP C++03 + Xbox 360 Support

* Fixed a possible merging issue that broke RakNet?

* Additional Xbox 360 compatability fixes

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com>
2023-08-07 15:48:52 +03:00

51 lines
1.3 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <string>
#include <vector>
#include "PingedCompatibleServer.hpp"
#include "BitStream.h"
#include "RakPeerInterface.h"
#include "Packet.hpp"
class Packet;
class RakNetInstance
{
public:
RakNetInstance();
~RakNetInstance();
void announceServer(const std::string& name);
void clearServerList();
bool connect(const char* host, int port);
void disconnect();
RakNet::RakPeerInterface* getPeer();
std::vector<PingedCompatibleServer>* getServerList();
bool host(const std::string& name, int port, int maxConnections);
bool isMyLocalGuid(const RakNet::RakNetGUID& guid);
void pingForHosts(int port);
void runEvents(NetEventCallback*);
void send(Packet* packet);
void send(const RakNet::RakNetGUID& guid, Packet* packet);
void stopPingForHosts();
public:
RakNet::RakPeerInterface* m_pRakPeerInterface;
bool m_bIsHost;
int field_C;
RakNet::RakNetGUID m_guid;
int field_1C;
std::vector<PingedCompatibleServer> m_servers;
bool m_bPingingForHosts;
int m_hostPingPort;
int m_startedPingingAt;
};