mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-04 19:36:43 +03:00
119 lines
4.0 KiB
YAML
119 lines
4.0 KiB
YAML
name: 'Build'
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on:
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- push
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- pull_request
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jobs:
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linux:
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: OpenGL ES
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flags: "-DUSE_GLES1_COMPATIBILITY_LAYER=ON"
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- name: OpenGL
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flags: "-DUSE_GLES1_COMPATIBILITY_LAYER=OFF"
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name: Linux (${{ matrix.name }})
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runs-on: ubuntu-latest
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v3
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with:
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submodules: true
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- name: Install Dependencies
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run: |
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sudo apt-get update
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sudo apt-get install --no-install-recommends -y build-essential cmake ninja-build libopenal-dev libsdl2-dev zlib1g-dev
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- name: Build
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run: |
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cd platforms/sdl
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mkdir build
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cd build
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cmake -GNinja ${{ matrix.flags }} ..
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cmake --build .
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wasm:
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name: WASM
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runs-on: ubuntu-latest
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v3
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with:
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submodules: true
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- name: Install Dependencies
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run: |
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sudo apt-get update
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sudo apt-get install --no-install-recommends -y cmake ninja-build
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- name: Build
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run: ./build-wasm.sh
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macos:
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name: macOS
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runs-on: macos-latest
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v3
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with:
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submodules: true
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- name: Install MacPorts
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uses: melusina-org/setup-macports@v1
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- name: Install Dependencies
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run: |
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sudo port install libsdl2 +universal
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sudo port install libpng +universal
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- name: Build macOS Archive
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run: |
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cd platforms/macos/projects/Minecraft
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xcodebuild -scheme "MinecraftClient.SDL2" \
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-archivePath $RUNNER_TEMP/GitHubActions_MacOS_SDL2.xcarchive \
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-sdk macosx \
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-configuration "Release (Default)" \
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-destination generic/platform=macOS \
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GCC_PREPROCESSOR_DEFINITIONS='MISSING_SOUND_DATA $(GCC_PREPROCESSOR_DEFINITIONS)' \
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-quiet \
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clean archive
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# @NOTE: Newer versions of Xcode will complain and refuse to build old XIB files or target old iOS versions
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#ios:
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# runs-on: macos-latest
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# steps:
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# - name: Checkout Repository
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# uses: actions/checkout@v3
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# with:
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# submodules: true
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# - name: Build iOS Archive
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# run: |
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# cd platforms/macos/projects/Minecraft
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# xcodebuild -scheme "minecraftpe" \
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# -archivePath $RUNNER_TEMP/GitHubActions_iOS.xcarchive \
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# -sdk iphoneos \
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# -configuration "Release (iOS)" \
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# -destination generic/platform=iOS \
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# GCC_PREPROCESSOR_DEFINITIONS='MISSING_SOUND_DATA $(GCC_PREPROCESSOR_DEFINITIONS)' \
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# -quiet \
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# clean archive
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android:
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: SDL
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directory: platforms/sdl/android
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- name: Native
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directory: platforms/android/project
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name: Android (${{ matrix.name }})
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runs-on: ubuntu-latest
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v3
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with:
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submodules: true
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- name: Setup JDK
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uses: actions/setup-java@v3
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with:
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java-version: '17'
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distribution: 'temurin'
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cache: gradle
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- name: Build
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run: |
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cd ${{ matrix.directory }}
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./gradlew build
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