Files
mcpe/source/world/level/storage/MemoryLevelStorageSource.cpp
2023-08-05 04:38:53 -04:00

63 lines
1.3 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "MemoryLevelStorage.hpp"
#include "MemoryLevelStorageSource.hpp"
#ifdef DEMO
std::string MemoryLevelStorageSource::getName()
{
return "Memory Storage";
}
LevelStorage* MemoryLevelStorageSource::selectLevel(const std::string& x, bool y)
{
return new MemoryLevelStorage;
}
void MemoryLevelStorageSource::clearAll()
{
}
int MemoryLevelStorageSource::getDataTagFor(const std::string& x)
{
return 0;
}
bool MemoryLevelStorageSource::isNewLevelIdAcceptable(const std::string& x)
{
return true;
}
void MemoryLevelStorageSource::deleteLevel(const std::string& x)
{
LogMsg("Delete level: %s", x.c_str());
}
void MemoryLevelStorageSource::renameLevel(const std::string& x, const std::string& y)
{
}
bool MemoryLevelStorageSource::isConvertible(const std::string& x)
{
return false;
}
bool MemoryLevelStorageSource::requiresConversion(const std::string& x)
{
return false;
}
int MemoryLevelStorageSource::convertLevel(const std::string& x, ProgressListener* y)
{
return 0;
}
#endif