mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-04 14:09:47 +03:00
43 lines
884 B
C++
43 lines
884 B
C++
/********************************************************************
|
|
Minecraft: Pocket Edition - Decompilation Project
|
|
Copyright (C) 2023 iProgramInCpp
|
|
|
|
The following code is licensed under the BSD 1 clause license.
|
|
SPDX-License-Identifier: BSD-1-Clause
|
|
********************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include <set>
|
|
#include "Level.hpp"
|
|
#include "world/entity/Entity.hpp"
|
|
|
|
class Explosion
|
|
{
|
|
public:
|
|
Explosion(Level*, Entity*, float x, float y, float z, float power);
|
|
void addParticles();
|
|
void explode();
|
|
|
|
// @NOTE: This is inlined
|
|
inline void setFiery(bool b)
|
|
{
|
|
m_bIsFiery = b;
|
|
}
|
|
|
|
public:
|
|
Vec3 m_pos;
|
|
float m_power;
|
|
|
|
//field_10, field_14, field_18, field_1C - Likely a set<TilePos>
|
|
std::set<TilePos> m_tiles;
|
|
int field_20 = 0;
|
|
|
|
bool m_bIsFiery = false;
|
|
Entity* m_pEntity = nullptr;
|
|
Random m_random;
|
|
Level* m_pLevel;
|
|
|
|
};
|
|
|