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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "PolygonQuad.hpp"
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class Cube
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{
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public:
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Cube(int, int);
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void addBox(float a, float b, float c, int d, int e, int f);
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void addBox(float a, float b, float c, int d, int e, int f, float g);
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// @TODO: void addTexBox(float a, float b, float c, int d, int e, int f, int g); -- No xrefs
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void compile(float f);
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void draw();
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void drawSlow(float f);
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void render(float f);
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void renderHorrible(float f);
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void renderRollable(float f);
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void setPos(float x, float y, float z);
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void setTexOffs(int a, int b);
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void translateTo(float f);
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public:
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float m_posX = 0.0f;
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float m_posY = 0.0f;
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float m_posZ = 0.0f;
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float field_C = 0.0f;
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float field_10 = 0.0f;
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float field_14 = 0.0f;
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bool field_18 = false;
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bool field_19 = true;
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bool field_1A = false;
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VertexPT m_verts[8];
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PolygonQuad m_faces[6];
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int field_2B4 = 0;
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int field_2B8 = 0;
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bool m_bCompiled = false;
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int field_2C0 = 0;
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GLuint m_buffer = 0;
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static float c;
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};
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