Files
mcpe/source/client/gui/screens/PauseScreen.cpp
2023-12-02 21:04:21 +03:00

151 lines
3.7 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "PauseScreen.hpp"
#include "OptionsScreen.hpp"
#include "network/ServerSideNetworkHandler.hpp"
PauseScreen::PauseScreen() :
//field_3C(0),
field_40(0),
m_btnBack(1, "Back to game"),
m_btnQuit(2, "Quit to title"),
m_btnQuitAndCopy(3, "Quit and copy map"),
m_btnVisible(4, "")
#ifdef ENH_ADD_OPTIONS_PAUSE
, m_btnOptions(999, "Options")
#endif
{
}
void PauseScreen::init()
{
bool bAddVisibleButton = m_pMinecraft->m_pRakNetInstance && m_pMinecraft->m_pRakNetInstance->m_bIsHost;
int nButtons = 2;
if (bAddVisibleButton)
nButtons++;
#ifdef ENH_ADD_OPTIONS_PAUSE
nButtons++;
#endif
int currY = 48, inc = 32;
bool cramped = m_height < currY + inc * nButtons + 10; // also add some padding
if (cramped)
inc = 25;
m_btnQuit.m_width = 160;
m_btnBack.m_width = 160;
m_btnVisible.m_width = 160;
m_btnQuitAndCopy.m_width = 160;
m_btnBack.m_yPos = currY; currY += inc;
m_btnQuit.m_yPos = currY; currY += inc;
m_btnBack.m_xPos = (m_width - 160) / 2;
m_btnQuit.m_xPos = (m_width - 160) / 2;
m_btnVisible.m_xPos = (m_width - 160) / 2;
m_btnQuitAndCopy.m_xPos = (m_width - 160) / 2;
m_btnVisible.m_yPos =
m_btnQuitAndCopy.m_yPos = currY;
#ifdef ENH_ADD_OPTIONS_PAUSE
// TODO: when visible or quit&copy are on, lower this
m_btnOptions.m_width = 160;
m_btnOptions.m_yPos = currY;
m_btnOptions.m_xPos = m_btnBack.m_xPos;
#endif
//currY += inc;
// add the buttons to the screen:
m_buttons.push_back(&m_btnBack);
m_buttons.push_back(&m_btnQuit);
#ifdef ENH_ADD_OPTIONS_PAUSE
m_buttons.push_back(&m_btnOptions);
#endif
//m_buttons.push_back(&m_btnQuitAndCopy);
if (bAddVisibleButton)
{
updateServerVisibilityText();
m_buttons.push_back(&m_btnVisible);
#ifdef ENH_ADD_OPTIONS_PAUSE
m_btnOptions.m_yPos += inc;
#endif
}
//swap the options and quit buttons around (??)
std::swap(m_btnOptions.m_yPos, m_btnQuit.m_yPos);
for (int i = 0; i < int(m_buttons.size()); i++)
m_buttonTabList.push_back(m_buttons[i]);
#ifdef __EMSCRIPTEN__
m_btnVisible.m_bEnabled = false;
#endif
}
void PauseScreen::updateServerVisibilityText()
{
if (!m_pMinecraft->m_pRakNetInstance) return;
if (!m_pMinecraft->m_pRakNetInstance->m_bIsHost) return;
ServerSideNetworkHandler* pSSNH = (ServerSideNetworkHandler*)m_pMinecraft->m_pNetEventCallback;
if (pSSNH->m_bAllowIncoming)
m_btnVisible.m_text = "Server is visible";
else
m_btnVisible.m_text = "Server is invisible";
}
void PauseScreen::tick()
{
field_40++;
}
void PauseScreen::render(int a, int b, float c)
{
renderBackground();
drawCenteredString(m_pFont, "Game menu", m_width / 2, 24, 0xFFFFFF);
Screen::render(a, b, c);
}
void PauseScreen::buttonClicked(Button* pButton)
{
if (pButton->m_buttonId == m_btnBack.m_buttonId)
m_pMinecraft->setScreen(nullptr);
if (pButton->m_buttonId == m_btnQuit.m_buttonId)
m_pMinecraft->leaveGame(false);
if (pButton->m_buttonId == m_btnQuitAndCopy.m_buttonId)
m_pMinecraft->leaveGame(true);
if (pButton->m_buttonId == m_btnVisible.m_buttonId)
{
if (m_pMinecraft->m_pRakNetInstance && m_pMinecraft->m_pRakNetInstance->m_bIsHost)
{
ServerSideNetworkHandler* pSSNH = (ServerSideNetworkHandler*)m_pMinecraft->m_pNetEventCallback;
pSSNH->allowIncomingConnections(!pSSNH->m_bAllowIncoming);
updateServerVisibilityText();
}
}
#ifdef ENH_ADD_OPTIONS_PAUSE
if (pButton->m_buttonId == m_btnOptions.m_buttonId)
m_pMinecraft->setScreen(new OptionsScreen);
#endif
}