Files
mcpe/source/client/player/input/TouchInputHolder.cpp
2023-12-09 21:15:27 +03:00

64 lines
1.6 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "TouchInputHolder.hpp"
#include "Multitouch.hpp"
#include "client/app/Minecraft.hpp"
#include "client/options/Options.hpp"
TouchInputHolder::TouchInputHolder(Minecraft* pMinecraft, Options* pOptions) :
m_touchScreenInput(nullptr),
m_unifiedTurnBuild(2, Minecraft::width, Minecraft::height, 200.0f, 1.05f, this),
m_pMinecraft(pMinecraft)
{
}
bool TouchInputHolder::allowPicking()
{
const int* ids;
int count = Multitouch::getActivePointerIds(&ids);
for (int i = 0; i < count; ++i)
{
int finger = ids[i];
float x = float(Multitouch::getX(finger));
float y = float(Multitouch::getY(finger));
if (m_unifiedTurnBuild.isInsideArea(x, y))
{
m_feedbackX = x;
m_feedbackY = y;
return true;
}
}
return false;
}
IMoveInput* TouchInputHolder::getMoveInput()
{
return m_touchScreenInput;
}
ITurnInput* TouchInputHolder::getTurnInput()
{
return &m_unifiedTurnBuild;
}
IBuildInput* TouchInputHolder::getBuildInput()
{
return &m_unifiedTurnBuild;
}
void TouchInputHolder::setScreenSize(int width, int height)
{
m_touchScreenInput->setScreenSize(width, height);
m_unifiedTurnBuild.field_40 = m_touchScreenInput->getRectangleArea();
m_unifiedTurnBuild.field_58 = getRectangleArea(m_pMinecraft->m_pGui, false);
m_unifiedTurnBuild.setScreenSize(width, height);
}