Files
mcpe/source/client/newui/Gui.hpp

36 lines
1.3 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "client/app/IGui.hpp"
class Gui : public IGui
{
public:
Gui(Minecraft* pMinecraft);
void addMessage(const std::string& str) override;
void onInventoryUpdated() override;
void onTick() override;
void onRender(float f, bool bHaveScreen, int mouseX, int mouseY) override;
bool isInside(int mx, int my) override;
void handleClick(int id, int mx, int my) override;
void handleKeyPressed(int keyCode) override;
void renderChatMessages(bool bShowAll) override;
int getNumSlots() override; // Gets the number of slots in the inventory. Includes the '...' if in touch mode.
int getNumUsableSlots() override; // Gets the number of usable slots in the inventory. Does not include the '...' if in touch mode.
IScreen* screenMain() override;
IScreen* screenDeath() override;
IScreen* screenPause() override;
IScreen* screenSaveWorld(bool bCopyMap, Entity *pEnt) override;
IScreen* screenRenameMPWorld(std::string name) override;
};