Files
mcpe/platforms/macos/projects/Minecraft/Minecraft.xcodeproj/xcshareddata/xcschemes/MinecraftClient.SDL2.xcscheme
Brent afe875e4fa iOS Support (#113)
undefined
2024-01-22 17:22:41 +02:00

93 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0440"
version = "1.8">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8489B0962A86D4B2004CA8EC"
BuildableName = "MinecraftClient.SDL2"
BlueprintName = "MinecraftClient.SDL2"
ReferencedContainer = "container:Minecraft.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug (Default)">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8489B0962A86D4B2004CA8EC"
BuildableName = "MinecraftClient.SDL2"
BlueprintName = "MinecraftClient.SDL2"
ReferencedContainer = "container:Minecraft.xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "YES"
customWorkingDirectory = "$(MC_ROOT)/game"
buildConfiguration = "Debug (Default)"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES"
viewDebuggingEnabled = "No">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8489B0962A86D4B2004CA8EC"
BuildableName = "MinecraftClient.SDL2"
BlueprintName = "MinecraftClient.SDL2"
ReferencedContainer = "container:Minecraft.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release (Default)"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8489B0962A86D4B2004CA8EC"
BuildableName = "MinecraftClient.SDL2"
BlueprintName = "MinecraftClient.SDL2"
ReferencedContainer = "container:Minecraft.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug (Default)">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release (Default)"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>