Files
mcpe/source/client/network/ServerSideNetworkHandler.hpp
2023-08-06 13:50:17 +03:00

73 lines
2.3 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <unordered_map>
#include "NetEventCallback.hpp"
#include "Minecraft.hpp"
#include "RakNetInstance.hpp"
#include "world/level/LevelListener.hpp"
class Minecraft;
struct OnlinePlayer
{
Player* m_pPlayer; // The player avatar this online player controls
OnlinePlayer(Player* p) : m_pPlayer(p) {}
};
struct RakNetGUIDHasher
{
size_t operator()(const RakNet::RakNetGUID& guid) const
{
return size_t(guid.g);
}
};
class ServerSideNetworkHandler : public NetEventCallback, public LevelListener
{
public:
ServerSideNetworkHandler(Minecraft*, RakNetInstance*);
~ServerSideNetworkHandler();
// Overridden from NetEventCallback
void levelGenerated(Level*) override;
void onNewClient(const RakNet::RakNetGUID&) override;
void onDisconnect(const RakNet::RakNetGUID&) override;
void handle(const RakNet::RakNetGUID&, LoginPacket*) override;
void handle(const RakNet::RakNetGUID&, MessagePacket*) override;
void handle(const RakNet::RakNetGUID&, MovePlayerPacket*) override;
void handle(const RakNet::RakNetGUID&, PlaceBlockPacket*) override;
void handle(const RakNet::RakNetGUID&, RemoveBlockPacket*) override;
void handle(const RakNet::RakNetGUID&, PlayerEquipmentPacket*) override;
void handle(const RakNet::RakNetGUID&, RequestChunkPacket*) override;
// Overridden from LevelListener
void tileBrightnessChanged(int x, int y, int z) override;
void tileChanged(int x, int y, int z) override;
void allowIncomingConnections(bool b);
void displayGameMessage(const std::string&);
void sendMessage(const RakNet::RakNetGUID& guid, const std::string&);
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& source);
OnlinePlayer* getPlayerByGUID(const RakNet::RakNetGUID& guid);
public:
Minecraft* m_pMinecraft = nullptr;
Level* m_pLevel = nullptr;
RakNetInstance* m_pRakNetInstance = nullptr;
RakNet::RakPeerInterface* m_pRakNetPeer = nullptr;
bool m_bAllowIncoming = false;
std::unordered_map<RakNet::RakNetGUID, OnlinePlayer*, RakNetGUIDHasher> m_onlinePlayers;
};