Files
mcpe/source/World/Tile/TransparentTile.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

21 lines
469 B
C++

#include "Tile.hpp"
#include "Level.hpp"
TransparentTile::TransparentTile(int ID, int texture, Material* mtl, bool bTransparent) :Tile(ID, texture, mtl)
{
m_bTransparent = bTransparent;
}
bool TransparentTile::isSolidRender()
{
return false;
}
bool TransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z, int dir)
{
if (!m_bTransparent && level->getTile(x, y, z) == m_ID)
return false;
return Tile::shouldRenderFace(level, x, y, z, dir);
}