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15 lines
202 B
C++
15 lines
202 B
C++
#include "Tile.hpp"
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#include "Level.hpp"
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InvisibleTile::InvisibleTile(int ID, int texture, Material* pMtl) :
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Tile(ID, texture, pMtl)
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{
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}
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int InvisibleTile::getRenderShape()
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{
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return SHAPE_NONE;
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}
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