Files
mcpe/source/World/Tile/ClothTile.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

26 lines
487 B
C++

#include "Tile.hpp"
#include "Level.hpp"
ClothTile::ClothTile(int id, int type) : Tile(id, TEXTURE_CLOTH_64, Material::cloth)
{
field_6C = type;
m_TextureFrame = getTexture(0, type);
}
int ClothTile::getTexture(int dir)
{
return getTexture(dir, field_6C);
}
int ClothTile::getTexture(int dir, int data)
{
//@HUH: what?
return ((~(this->field_6C & 0xFu) >> 3) & 1) + 16 * (~(this->field_6C & 0xF) & 7) + 113;
}
int ClothTile::getSpawnResourcesAuxValue(int val)
{
return val;
}