Files
mcpe/source/World/Storage/LevelSource.hpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

17 lines
378 B
C++

#pragma once
#include "Utils.hpp"
#include "Material.hpp"
class LevelSource
{
public:
virtual ~LevelSource();
virtual TileID getTile(int x, int y, int z) = 0;
virtual float getBrightness(int x, int y, int z) = 0;
virtual int getData(int x, int y, int z) = 0;
virtual Material* getMaterial(int x, int y, int z) = 0;
virtual bool isSolidTile(int x, int y, int z) = 0;
};