Files
mcpe/source/World/Generator/FlowerFeature.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

23 lines
535 B
C++

#include "Feature.hpp"
#include "Level.hpp"
FlowerFeature::FlowerFeature(int id)
{
m_ID = id;
}
bool FlowerFeature::place(Level* level, Random* random, int x, int y, int z)
{
for (int i = 0; i < 64; i++)
{
int nX = x + random->nextInt(8) - random->nextInt(8);
int nY = y + random->nextInt(4) - random->nextInt(4);
int nZ = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(nX, nY, nZ) && Tile::tiles[m_ID]->canSurvive(level, nX, nY, nZ))
level->setTileNoUpdate(nX, nY, nZ, m_ID);
}
return true;
}