Files
mcpe/source/World/Entity/Models/HumanoidModel.hpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

25 lines
652 B
C++

#pragma once
#include "Model.hpp"
class HumanoidModel : public Model
{
public:
HumanoidModel(float a, float b);
void _logGraphics();
// @TODO - No xrefs: void render(HumanoidModel* a, float f);
void onGraphicsReset() override;
void render(float, float, float, float, float, float) override;
void renderHorrible(float, float, float, float, float, float) override;
void setupAnim(float, float, float, float, float, float) override;
public:
// @TODO: swap armL and armR.. Steve punches with the right hand.
Cube m_head, m_body, m_armL, m_armR, m_legL, m_legR;
bool field_10BC = false;
bool field_10BD = false;
bool field_10BE = false;
};