Files
mcpe/source/World/Generator/LargeFeature.hpp
iProgramInCpp 7d331e76c7 * Decompile LargeFeature, LargeCaveFeature. Add in game for testing.
* Rename Random::nextTLong to Random::nextLong
2023-08-04 21:48:57 +03:00

21 lines
348 B
C++

#pragma once
#include "LargeFeature.hpp"
#include "Random.hpp"
#include "Level.hpp"
class LargeFeature
{
public:
LargeFeature();
virtual ~LargeFeature();
virtual void apply(ChunkSource*, Level*, int, int, TileID*, int);
virtual void addFeature(Level*, int, int, int, int, TileID*, int) = 0;
public:
int m_radius = 8;
Random m_random;
};