Files
mcpe/source/World/Entity/PrimedTnt.hpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

21 lines
281 B
C++

#pragma once
#include "Entity.hpp"
class PrimedTnt : public Entity
{
public:
PrimedTnt(Level*);
PrimedTnt(Level*, float, float, float);
float getShadowHeightOffs() override;
bool isPickable() override;
void tick() override;
void explode();
public:
int m_fuseTimer;
};