mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-04 19:36:43 +03:00
34 lines
756 B
C++
34 lines
756 B
C++
#pragma once
|
|
|
|
#include "SoundSystem.hpp"
|
|
#include "SoundRepository.hpp"
|
|
#include "Options.hpp"
|
|
#include "Random.hpp"
|
|
|
|
// Platform specific type for the sound system.
|
|
#define SOUND_SYSTEM_TYPE SoundSystem
|
|
//#define SOUND_SYSTEM_TYPE SoundSystemSL
|
|
//#define SOUND_SYSTEM_TYPE SoundSystemWindows
|
|
|
|
// @TODO: SoundSystemSL - Use this for the Android port
|
|
// @TODO: SoundSystemWindows - Sound system for Windows.
|
|
|
|
class SoundEngine
|
|
{
|
|
public:
|
|
SoundEngine();
|
|
void init(Options*);
|
|
void play(const std::string& name);
|
|
void play(const std::string& name, float, float, float, float, float);
|
|
|
|
public:
|
|
SOUND_SYSTEM_TYPE m_soundSystem;
|
|
Options* m_pOptions;
|
|
int field_40 = 0;
|
|
Random m_random;
|
|
SoundRepository m_repository;
|
|
int field_A1C = 0;
|
|
int field_A20;
|
|
};
|
|
|