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mcpe/source/Renderer/RenderChunk.hpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

30 lines
362 B
C++

#pragma once
#include "compat/GL.hpp"
class RenderChunk
{
static int runningId;
public:
GLuint field_0 = -1;
int field_4 = 0;
int m_id;
float field_C = 0.0f;
float field_10 = 0.0f;
float field_14 = 0.0f;
public:
RenderChunk()
{
m_id = ++runningId;
}
RenderChunk(GLuint a1, int a2)
{
m_id = ++runningId;
field_0 = a1;
field_4 = a2;
}
};