Files
mcpe/source/Network/ServerSideNetworkHandler.hpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

42 lines
1.4 KiB
C++

#pragma once
#include "NetEventCallback.hpp"
#include "Minecraft.hpp"
#include "RakNetInstance.hpp"
#include "LevelListener.hpp"
class Minecraft;
class ServerSideNetworkHandler : public NetEventCallback, public LevelListener
{
public:
ServerSideNetworkHandler(Minecraft*, RakNetInstance*);
~ServerSideNetworkHandler();
// Overridden from NetEventCallback
void levelGenerated(Level*) override;
void onNewClient(const RakNet::RakNetGUID&) override;
void onDisconnect(const RakNet::RakNetGUID&) override;
void handle(const RakNet::RakNetGUID&, LoginPacket*) override;
void handle(const RakNet::RakNetGUID&, MovePlayerPacket*) override;
void handle(const RakNet::RakNetGUID&, PlaceBlockPacket*) override;
void handle(const RakNet::RakNetGUID&, RemoveBlockPacket*) override;
void handle(const RakNet::RakNetGUID&, PlayerEquipmentPacket*) override;
void handle(const RakNet::RakNetGUID&, RequestChunkPacket*) override;
// Overridden from LevelListener
void tileBrightnessChanged(int x, int y, int z) override;
void tileChanged(int x, int y, int z) override;
void allowIncomingConnections(bool b);
void displayGameMessage(const std::string&);
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& source);
public:
Minecraft* m_pMinecraft = nullptr;
Level* m_pLevel = nullptr;
RakNetInstance* m_pRakNetInstance = nullptr;
RakNet::RakPeerInterface* m_pRakNetPeer = nullptr;
bool m_bAllowIncoming = false;
};