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27 lines
542 B
C++
27 lines
542 B
C++
#include "Packet.hpp"
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void StartGamePacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback)
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{
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pCallback->handle(guid, this);
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}
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void StartGamePacket::write(RakNet::BitStream* bs)
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{
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bs->Write(PACKET_START_GAME);
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bs->Write(field_4);
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bs->Write(field_8);
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bs->Write(field_C);
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bs->Write(field_10);
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bs->Write(field_14);
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bs->Write(field_18);
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}
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void StartGamePacket::read(RakNet::BitStream* bs)
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{
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bs->Read(field_4);
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bs->Read(field_8);
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bs->Read(field_C);
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bs->Read(field_10);
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bs->Read(field_14);
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bs->Read(field_18);
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} |