Files
mcpe/source/Network/Packets/StartGamePacket.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

27 lines
542 B
C++

#include "Packet.hpp"
void StartGamePacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback)
{
pCallback->handle(guid, this);
}
void StartGamePacket::write(RakNet::BitStream* bs)
{
bs->Write(PACKET_START_GAME);
bs->Write(field_4);
bs->Write(field_8);
bs->Write(field_C);
bs->Write(field_10);
bs->Write(field_14);
bs->Write(field_18);
}
void StartGamePacket::read(RakNet::BitStream* bs)
{
bs->Read(field_4);
bs->Read(field_8);
bs->Read(field_C);
bs->Read(field_10);
bs->Read(field_14);
bs->Read(field_18);
}