Files
mcpe/source/Network/NetEventCallback.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

71 lines
1.4 KiB
C++

#include "NetEventCallback.hpp"
void NetEventCallback::levelGenerated(Level* level)
{
}
void NetEventCallback::onConnect(const RakNet::RakNetGUID& guid)
{
}
void NetEventCallback::onUnableToConnect()
{
}
void NetEventCallback::onNewClient(const RakNet::RakNetGUID& guid)
{
}
void NetEventCallback::onDisconnect(const RakNet::RakNetGUID& guid)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, LoginPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, MessagePacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, StartGamePacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, AddPlayerPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, RemoveEntityPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, MovePlayerPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, PlaceBlockPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, RemoveBlockPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, UpdateBlockPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, RequestChunkPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, ChunkDataPacket* packet)
{
}
void NetEventCallback::handle(const RakNet::RakNetGUID& guid, PlayerEquipmentPacket* packet)
{
}