Files
mcpe/source/GameMode/GameMode.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

111 lines
1.8 KiB
C++

#include "GameMode.hpp"
#include "Minecraft.hpp"
GameMode::GameMode(Minecraft* pMinecraft)
{
m_pMinecraft = pMinecraft;
}
GameMode::~GameMode()
{
}
void GameMode::initLevel(Level* pLevel)
{
}
void GameMode::startDestroyBlock(int x, int y, int z, int i)
{
destroyBlock(x, y, z, i);
}
bool GameMode::destroyBlock(int x, int y, int z, int i)
{
Level* pLevel = m_pMinecraft->m_pLevel;
Tile* pTile = Tile::tiles[pLevel->getTile(x, y, z)];
int tileData = pLevel->getData(x, y, z);
bool bChanged = pLevel->setTile(x, y, z, 0);
if (pTile && bChanged)
{
m_pMinecraft->m_pSoundEngine->play("step." + pTile->m_pSound->m_name,
float(x) + 0.5f, float(y) + 0.5f, float(z) + 0.5f,
0.5f * (1.0f + pTile->m_pSound->field_18), 0.8f * pTile->m_pSound->field_1C);
pTile->destroy(pLevel, x, y, z, tileData);
return true;
}
return false;
}
void GameMode::continueDestroyBlock(int x, int y, int z, int t)
{
}
void GameMode::stopDestroyBlock()
{
}
void GameMode::tick()
{
}
void GameMode::render(float f)
{
}
float GameMode::getPickRange()
{
return 7.5f;
}
LocalPlayer* GameMode::createPlayer(Level* pLevel)
{
return new LocalPlayer(m_pMinecraft, pLevel, m_pMinecraft->m_pUser, pLevel->m_pDimension->field_50);
}
void GameMode::initPlayer(Player* pPlayer)
{
}
void GameMode::adjustPlayer(Player* pPlayer)
{
}
bool GameMode::canHurtPlayer()
{
return false;
}
void GameMode::interact(Player* player, Entity* entity)
{
player->interact(entity);
}
void GameMode::attack(Player* player, Entity* entity)
{
player->attack(entity);
}
int GameMode::handleInventoryMouseClick(int a, int b, int c, Player* player)
{
return 0;
}
void GameMode::handleCloseInventory(int a, Player* player)
{
}
bool GameMode::isCreativeType()
{
return true;
}
bool GameMode::isSurvivalType()
{
return false;
}