Files
mcpe/source/Sound/SoundSystem.hpp
2023-07-30 22:41:09 +03:00

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825 B
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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <string>
#include "SoundData.hpp"
class SoundSystem
{
public:
virtual bool isAvailable();
virtual void setListenerPos(float x, float y, float z);
virtual void setListenerAngle(float f);
virtual void load(const std::string& sound);
virtual void play(const std::string& sound);
virtual void pause(const std::string& sound);
virtual void stop(const std::string& sound);
virtual void playAt(const SoundDesc& sound, float x, float y, float z, float a, float b);
};