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37 lines
898 B
CMake
37 lines
898 B
CMake
# Common (low-level?) stuff
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add_library(Common STATIC
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CThread.cpp CThread.hpp
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Logger.cpp Logger.hpp
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LongHack.hpp
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Matrix.cpp Matrix.hpp
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Mth.cpp Mth.hpp
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Random.cpp Random.hpp
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SmoothFloat.cpp SmoothFloat.hpp
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Timer.cpp Timer.hpp
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Util.cpp Util.hpp
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Utils.cpp Utils.hpp
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../../GameMods.hpp
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)
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#target_link_libraries(Common PRIVATE Renderer)
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# zlib
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if (WIN32)
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# Use vendored ZLib
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add_subdirectory(../../thirdparty/zlib zlib)
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target_link_libraries(Common PRIVATE zlib)
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elseif (EMSCRIPTEN)
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# Use Emscripten's ZLib
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set(ZLIB_FLAG -sUSE_ZLIB=1)
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target_compile_options(Common PUBLIC "${ZLIB_FLAG}")
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target_link_options(Common PRIVATE "${ZLIB_FLAG}")
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else()
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# Use System ZLib
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find_package(ZLIB REQUIRED)
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target_link_libraries(Common PRIVATE ZLIB::ZLIB)
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endif()
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if (ANDROID)
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target_link_libraries(Common PRIVATE log)
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endif()
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