Files
mcpe/platforms/sdl/CMakeLists.txt
2024-03-28 14:39:40 +03:00

76 lines
2.2 KiB
CMake

# SDL Build
# Clang
#if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# add_compile_options(-Wno-inconsistent-missing-override -Wno-enum-compare-switch -Wno-register)
#endif()
# Network library
if (HAIKU)
link_libraries(network)
endif()
# Build
set(SOURCES
main.cpp
base/AppPlatform_sdl_base.cpp base/AppPlatform_sdl_base.hpp
)
if (EMSCRIPTEN)
list(APPEND SOURCES emscripten/AppPlatform_sdl.cpp emscripten/AppPlatform_sdl.hpp)
else()
list(APPEND SOURCES desktop/AppPlatform_sdl.cpp desktop/AppPlatform_sdl.hpp)
endif()
if (ANDROID)
add_library(reminecraftpe SHARED ${SOURCES})
set_target_properties(reminecraftpe PROPERTIES OUTPUT_NAME main)
else()
add_executable(reminecraftpe ${SOURCES})
endif()
# OpenAL
add_subdirectory(../openal openal)
target_link_libraries(reminecraftpe reminecraftpe-openal)
# stb_image (If Needed)
if (NOT EMSCRIPTEN)
add_subdirectory(../../thirdparty/stb_image stb_image)
target_link_libraries(reminecraftpe stb_image)
endif()
target_link_libraries(reminecraftpe
Core
SDL
)
message(STATUS "Find dependencies")
## SDL2
if(ANDROID OR WIN32)
message(STATUS "Vendored SDL2 (only for Android and Windows)")
set(SDL_OPENGL TRUE CACHE BOOL "" FORCE)
#set(SDL_OPENGLES TRUE CACHE BOOL "" FORCE)
add_subdirectory(../../thirdparty/SDL2/src SDL EXCLUDE_FROM_ALL)
target_link_libraries(SDL INTERFACE SDL2::SDL2)
elseif(EMSCRIPTEN)
message(STATUS "Emscripten's SDL2")
set(SDL_FLAG -sUSE_SDL=2)
target_compile_options(SDL "${SDL_FLAG}")
target_link_options(SDL "${SDL_FLAG}")
else()
message(STATUS "System SDL2")
find_package(SDL2 REQUIRED)
target_link_libraries(SDL INTERFACE SDL2::SDL2)
endif()
if (TARGET SDL2::SDL2main)
target_link_libraries(reminecraftpe SDL2::SDL2main)
endif()
# WASM
if (EMSCRIPTEN)
target_link_options(reminecraftpe PRIVATE -Wno-pthreads-mem-growth)
target_link_options(reminecraftpe PRIVATE -sALLOW_MEMORY_GROWTH=1)
# Export Resize Function
target_link_options(reminecraftpe PRIVATE -sEXPORTED_FUNCTIONS=_main,_resize_from_js -sEXPORTED_RUNTIME_METHODS=ccall)
target_link_options(reminecraftpe PRIVATE --use-preload-plugins --preload-file "${CMAKE_CURRENT_SOURCE_DIR}/../../game@/")
endif()