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mcpe/source/Sound/SoundData.hpp

37 lines
804 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <cstdint>
struct PCMSoundHeader
{
int m_channels;
int m_bytes_per_sample;
int m_sample_rate;
int m_length;
};
struct SoundDesc
{
uint16_t* m_pData;
int field_4;
PCMSoundHeader m_header;
PCMSoundHeader* m_pHeader = nullptr;
SoundDesc() {}
SoundDesc(PCMSoundHeader& header, uint16_t* data)
{
m_pHeader = &header;
m_header = header;
m_pData = data;
field_4 = header.m_channels * header.m_length * header.m_bytes_per_sample;
}
};