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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "RolledSelectionList.hpp"
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class WorldSelectionList : public RolledSelectionList
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{
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public:
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WorldSelectionList(Minecraft*, int, int);
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bool capXPosition() override;
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void tick() override;
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int getNumberOfItems() override;
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void selectItem(int, bool) override;
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bool isSelectedItem(int) override;
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float getPos(float) override;
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void touched() override;
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void renderItem(int, int, int, int, Tesselator&) override;
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void renderBackground() override;
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void commit();
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void stepLeft();
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void stepRight();
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void tweenInited();
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public:
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float field_54;
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float field_58;
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float field_5C;
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float field_60;
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int m_selectedIndex;
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int field_68;
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std::vector<LevelSummary> m_items;
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std::vector<std::vector<std::string> > m_vvs;
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std::vector<std::string> m_previewImages;
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bool field_90 = false;
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LevelSummary m_levelSummary;
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int field_CC = -1;
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int field_D0 = 0;
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int field_D4;
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int field_D8 = 0;
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};
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