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52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "../GuiComponent.hpp"
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#include "common/Utils.hpp"
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class Minecraft;
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// @NOTE: This is NOT original Mojang code.
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#ifndef ORIGINAL_CODE
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class TextInputBox : public GuiComponent
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{
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public:
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TextInputBox(int id, int x, int y, int width = 200, int height = 12, const std::string& placeholder = "", const std::string& text = "");
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void init(Font* pFont);
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void setEnabled(bool bEnabled);
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void keyPressed(Minecraft*, int key);
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void charPressed(int chr);
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void render();
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void tick();
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void setFocused(bool b);
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void onClick(int x, int y);
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bool clicked(int x, int y);
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public:
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int m_ID;
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int m_xPos;
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int m_yPos;
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int m_width;
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int m_height;
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std::string m_placeholder;
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std::string m_text;
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bool m_bFocused;
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bool m_bEnabled;
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bool m_bCursorOn;
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int m_insertHead;
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int m_lastFlashed;
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Font* m_pFont;
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};
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#endif
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