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80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "SavingWorldScreen.hpp"
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#include "RenameMPLevelScreen.hpp"
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#include "StartMenuScreen.hpp"
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#ifdef ENH_IMPROVED_SAVING
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SavingWorldScreen::SavingWorldScreen(bool bCopyMap, Entity *pEnt)
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{
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m_bCopyMapAtEnd = bCopyMap;
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m_timer = 0;
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m_pEntityToDeleteAfterSave = pEnt;
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}
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void SavingWorldScreen::render(int mouseX, int mouseY, float f)
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{
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renderDirtBackground(0);
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//! why not use the screen stuff
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int x_width = int(Minecraft::width * m_pMinecraft->m_pGui->scale);
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int x_height = int(Minecraft::height * m_pMinecraft->m_pGui->scale);
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int yPos = x_height / 2;
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int width = m_pFont->width("Saving chunks");
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m_pFont->drawShadow("Saving chunks", (x_width - width) / 2, yPos, 0xFFFFFF);
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}
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void SavingWorldScreen::tick()
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{
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if (m_timer < 0)
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return;
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m_timer++;
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if (m_timer >= 5)
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{
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m_timer = -1;
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Level* pLevel = m_pMinecraft->m_pLevel;
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if (pLevel)
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{
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pLevel->saveUnsavedChunks();
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pLevel->saveLevelData();
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pLevel->savePlayerData();
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LevelStorage* pStorage = pLevel->getLevelStorage();
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SAFE_DELETE(pStorage);
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SAFE_DELETE(pLevel);
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m_pMinecraft->m_pLevel = nullptr;
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}
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// this is safe to do, since on destruction, nothing accesses the parent level or anything
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SAFE_DELETE(m_pEntityToDeleteAfterSave);
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m_pMinecraft->m_pMobPersp = m_pMinecraft->m_pLocalPlayer = nullptr;
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m_pMinecraft->m_bUsingScreen = true;
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if (m_bCopyMapAtEnd)
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m_pMinecraft->setScreen(new RenameMPLevelScreen("_LastJoinedServer"));
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else
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m_pMinecraft->setScreen(new StartMenuScreen);
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m_pMinecraft->m_bUsingScreen = false;
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m_pMinecraft->field_288 = false;
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}
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}
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#endif
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