Files
mcpe/source/client/sound/SoundSystem.hpp

31 lines
918 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <string>
#include "SoundData.hpp"
class SoundSystem
{
public:
virtual bool isAvailable();
virtual void setListenerPos(float x, float y, float z);
#ifndef ORIGINAL_CODE
virtual void setListenerAngle(float yaw, float pitch);
#else
virtual void setListenerAngle(float yaw);
#endif
virtual void load(const std::string& sound);
virtual void play(const std::string& sound);
virtual void pause(const std::string& sound);
virtual void stop(const std::string& sound);
virtual void playAt(const SoundDesc& sound, float x, float y, float z, float a, float b);
};