Files
mcpe/source/world/level/storage/ExternalFileLevelStorageSource.hpp
2023-08-05 04:38:53 -04:00

41 lines
1.2 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <set>
#include <sstream>
#include "LevelStorageSource.hpp"
#ifndef DEMO
class ExternalFileLevelStorageSource : public LevelStorageSource
{
public:
ExternalFileLevelStorageSource(const std::string& path);
std::string getName() override;
LevelStorage* selectLevel(const std::string&, bool) override;
void getLevelList(std::vector<LevelSummary>&);
void clearAll() override;
int getDataTagFor(const std::string&) override;
bool isNewLevelIdAcceptable(const std::string&) override;
void deleteLevel(const std::string&) override;
void renameLevel(const std::string&, const std::string&) override;
bool isConvertible(const std::string&) override;
bool requiresConversion(const std::string&) override;
int convertLevel(const std::string&, ProgressListener*) override;
void addLevelSummaryIfExists(std::vector<LevelSummary>& vls, const char* name);
public:
std::string m_worldsPath;
};
#endif