Files
mcpe/source/common/CThread.cpp
2023-08-05 04:38:53 -04:00

50 lines
995 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "CThread.hpp"
#include "Utils.hpp"
#ifdef _WIN32
#include <Windows.h> // for Sleep()
#else
#include <unistd.h>
#endif
void CThread::sleep(uint32_t ms)
{
#ifdef _WIN32
Sleep(ms);
#else
usleep(1000 * ms);
#endif
}
CThread::CThread(CThreadFunction func, void* parm)
{
m_func = func;
#ifdef USE_CPP11_THREADS
std::thread thr(func, parm);
m_thrd.swap(thr);
#else
pthread_attr_init(&m_thrd_attr);
pthread_attr_setdetachstate(&m_thrd_attr, 1);
pthread_create(&m_thrd, &m_thrd_attr, m_func, parm);
#endif
}
CThread::~CThread()
{
#ifdef USE_CPP11_THREADS
m_thrd.join();
#else
pthread_join(m_thrd, 0);
pthread_attr_destroy(&m_thrd_attr);
#endif
}