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mcpe/source/world/tile/LadderTile.hpp
2023-08-10 13:27:30 +03:00

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860 B
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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Tile.hpp"
class LadderTile : public Tile
{
public:
LadderTile(int ID, int texture);
bool isCubeShaped() override;
bool isSolidRender() override;
int getRenderShape() override;
int getResourceCount(Random* random) override;
AABB* getAABB(Level*, int x, int y, int z);
AABB getTileAABB(Level*, int x, int y, int z);
void setPlacedOnFace(Level*, int x, int y, int z, int face) override;
void neighborChanged(Level*, int, int, int, int) override;
bool mayPlace(Level*, int, int, int) override;
};