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mcpe/source/world/level/storage/LevelSource.hpp

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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "common/Utils.hpp"
#include "world/level/Material.hpp"
class LevelSource
{
public:
virtual ~LevelSource();
virtual TileID getTile(int x, int y, int z) = 0;
virtual float getBrightness(int x, int y, int z) = 0;
virtual int getData(int x, int y, int z) = 0;
virtual Material* getMaterial(int x, int y, int z) = 0;
virtual bool isSolidTile(int x, int y, int z) = 0;
};