Files
mcpe/source/network/packets/PlayerEquipmentPacket.cpp

28 lines
740 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "../Packet.hpp"
void PlayerEquipmentPacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback)
{
pCallback->handle(guid, this);
}
void PlayerEquipmentPacket::write(RakNet::BitStream* bs)
{
bs->Write(PACKET_PLAYER_EQUIPMENT);
bs->Write(m_playerID);
bs->Write(m_itemID);
}
void PlayerEquipmentPacket::read(RakNet::BitStream* bs)
{
bs->Read(m_playerID);
bs->Read(m_itemID);
}