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45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "../Packet.hpp"
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AddPlayerPacket::AddPlayerPacket(const RakNet::RakNetGUID& guid, RakNet::RakString name, int id, float x, float y, float z)
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{
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m_guid = guid;
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m_name = name;
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m_id = id;
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m_x = x;
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m_y = y;
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m_z = z;
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}
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void AddPlayerPacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback)
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{
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pCallback->handle(guid, this);
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}
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void AddPlayerPacket::write(RakNet::BitStream* bs)
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{
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bs->Write(PACKET_ADD_PLAYER);
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bs->Write(m_guid);
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bs->Write(m_name);
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bs->Write(m_id);
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bs->Write(m_x);
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bs->Write(m_y);
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bs->Write(m_z);
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}
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void AddPlayerPacket::read(RakNet::BitStream* bs)
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{
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bs->Read(m_guid);
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bs->Read(m_name);
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bs->Read(m_id);
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bs->Read(m_x);
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bs->Read(m_y);
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bs->Read(m_z);
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} |