mirror of
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85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "DirectConnectScreen.hpp"
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#include "ProgressScreen.hpp"
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#include "JoinGameScreen.hpp"
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#include "common/Util.hpp"
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DirectConnectScreen::DirectConnectScreen() :
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m_textAddress(1, 0, 0, 0, 0, "Server address"),
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m_btnJoin(2, "Connect"),
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m_btnQuit(3, "Cancel")
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{}
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void DirectConnectScreen::init()
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{
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m_textAddress.m_width = 200;
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m_textAddress.m_height = 20;
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m_btnJoin.m_width = 200;
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m_btnJoin.m_height = 20;
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m_btnQuit.m_width = 200;
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m_btnQuit.m_height = 20;
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m_textAddress.m_xPos = (m_width / 2) - (m_textAddress.m_width / 2);
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m_textAddress.m_yPos = m_height / 2 - 20;
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m_btnJoin.m_xPos = (m_width / 2) - (m_btnJoin.m_width / 2);
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m_btnJoin.m_yPos = m_height - 55;
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m_btnQuit.m_xPos = (m_width / 2) - (m_btnQuit.m_width / 2);
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m_btnQuit.m_yPos = m_height - 30;
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m_textInputs.push_back(&m_textAddress);
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m_buttons.push_back(&m_btnQuit);
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m_buttons.push_back(&m_btnJoin);
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m_textAddress.init(m_pFont);
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}
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void DirectConnectScreen::render(int x, int y, float f)
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{
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renderBackground();
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Screen::render(x, y, f);
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drawCenteredString(m_pFont, "Play Multiplayer", m_width / 2, 30, 0xFFFFFF);
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drawCenteredString(m_pFont, "Enter the IP address of a server to connect to it:", m_width / 2, m_textAddress.m_yPos - 20, 0x999999);
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}
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void DirectConnectScreen::buttonClicked(Button* pButton)
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{
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if (pButton->m_buttonId == m_btnJoin.m_buttonId)
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{
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if (m_textAddress.m_text.empty())
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return;
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PingedCompatibleServer newPgs;
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RakNet::SystemAddress sysAddress;
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if (!sysAddress.FromString(m_textAddress.m_text.c_str()))
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return;
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if (sysAddress.GetPort() == 0)
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sysAddress.SetPortHostOrder(C_DEFAULT_PORT);
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newPgs.m_address = sysAddress;
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m_pMinecraft->joinMultiplayer(newPgs);
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m_pMinecraft->setScreen(new ProgressScreen);
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m_btnJoin.m_bEnabled = false;
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m_textAddress.m_bEnabled = false;
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}
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else if (pButton->m_buttonId == m_btnQuit.m_buttonId)
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{
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m_pMinecraft->setScreen(new JoinGameScreen);
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}
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}
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