mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-04 19:36:43 +03:00
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include <list>
|
|
#include "LevelStorage.hpp"
|
|
#include "ChunkStorage.hpp"
|
|
#include "RegionFile.hpp"
|
|
|
|
#ifndef DEMO
|
|
|
|
struct UnsavedLevelChunk
|
|
{
|
|
int m_index;
|
|
int m_foundTime;
|
|
LevelChunk* m_pChunk;
|
|
};
|
|
|
|
class ExternalFileLevelStorage : public LevelStorage, ChunkStorage
|
|
{
|
|
public:
|
|
ExternalFileLevelStorage(const std::string& a, const std::string& path);
|
|
|
|
// LevelStorage
|
|
LevelData* prepareLevel(Level* level) override;
|
|
ChunkStorage* createChunkStorage(Dimension*) override;
|
|
void saveLevelData(LevelData* levelData, std::vector<Player*>& players) override;
|
|
void savePlayerData(LevelData* levelData, std::vector<Player*>& players) override;
|
|
void closeAll() override;
|
|
void tick() override;
|
|
void flush() override;
|
|
|
|
// ChunkStorage
|
|
LevelChunk* load(Level* level, int x, int z) override;
|
|
void save(Level* level, LevelChunk* chunk) override;
|
|
void saveEntities(Level* level, LevelChunk* chunk) override;
|
|
|
|
static bool readLevelData(const std::string& path, LevelData* pLevelData);
|
|
static bool readPlayerData(const std::string& path, LevelData* pLevelData);
|
|
static bool writeLevelData(const std::string& path, LevelData* pLevelData);
|
|
|
|
public:
|
|
std::string field_8;
|
|
std::string m_levelDirPath;
|
|
LevelData* m_pLevelData = nullptr;
|
|
RegionFile* m_pRegionFile = nullptr;
|
|
Level* m_pLevel = nullptr;
|
|
int m_timer = 0;
|
|
std::list<UnsavedLevelChunk> m_unsavedLevelChunks;
|
|
};
|
|
|
|
#endif
|