Files
mcpe/source/client/sound/SoundEngine.hpp
2023-08-05 15:55:04 +03:00

36 lines
872 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "client/common/Options.hpp"
#include "client/common/Random.hpp"
#include "SoundSystem.hpp"
#include "SoundRepository.hpp"
#include "platforms/PlatformDefinitions.hpp"
class SoundEngine
{
public:
SoundEngine();
void init(Options*);
void play(const std::string& name);
void play(const std::string& name, float, float, float, float, float);
public:
SOUND_SYSTEM_TYPE m_soundSystem;
Options* m_pOptions;
int field_40 = 0;
Random m_random;
SoundRepository m_repository;
int field_A1C = 0;
int field_A20;
};