Files
mcpe/source/client/app/AppPlatform.cpp
2024-01-22 18:39:44 +02:00

237 lines
3.2 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "AppPlatform.hpp"
#include "common/Utils.hpp"
AppPlatform* AppPlatform::m_singleton = nullptr;
AppPlatform* const AppPlatform::singleton()
{
return m_singleton;
}
AppPlatform::AppPlatform()
{
m_singleton = this;
}
AppPlatform::~AppPlatform()
{
}
void AppPlatform::_tick()
{
}
void AppPlatform::buyGame()
{
}
int AppPlatform::checkLicense()
{
return 0; // assume no license
}
void AppPlatform::createUserInput()
{
}
void AppPlatform::finish()
{
}
std::string AppPlatform::getDateString(int time)
{
return "";
}
// ??? AppPlatform::getOptionStrings()
// To whoever is confused about the above, we moved it to Options::getOptionStrings()
int AppPlatform::getScreenWidth() const
{
return C_DEFAULT_SCREEN_WIDTH; // default rez of the XPERIA PLAY?
}
int AppPlatform::getScreenHeight() const
{
return C_DEFAULT_SCREEN_HEIGHT;
}
std::vector<std::string> AppPlatform::getUserInput()
{
return std::vector<std::string>();
}
int AppPlatform::getUserInputStatus()
{
return 0;
}
bool AppPlatform::hasBuyButtonWhenInvalidLicense()
{
return false;
}
// void AppPlatform::loadTexture(const std::string&, bool);
void AppPlatform::saveScreenshot(const std::string&, int, int)
{
}
void AppPlatform::showDialog(eDialogType type)
{
}
void AppPlatform::uploadPlatformDependentData(int, void*)
{
}
Texture AppPlatform::loadTexture(const std::string&, bool bIsRequired)
{
return Texture(0, 0, nullptr, 1, 0);
}
bool AppPlatform::isTouchscreen()
{
return true;
}
void AppPlatform::recenterMouse()
{
}
void AppPlatform::setMouseGrabbed(bool b)
{
}
void AppPlatform::getMouseDiff(int& x, int& y)
{
x = y = 0;
}
void AppPlatform::clearDiff()
{
}
void AppPlatform::updateFocused(bool focused)
{
}
bool AppPlatform::shiftPressed()
{
return false;
}
void AppPlatform::showKeyboard(int x, int y, int w, int h)
{
showKeyboard();
}
void AppPlatform::showKeyboard()
{
}
void AppPlatform::showKeyboard(bool bShown)
{
if (bShown)
showKeyboard();
else
hideKeyboard();
}
void AppPlatform::hideKeyboard()
{
}
void AppPlatform::onHideKeyboard()
{
}
#ifdef USE_NATIVE_ANDROID
int AppPlatform::getKeyboardUpOffset()
{
return 0;
}
#endif
void AppPlatform::_fireLowMemory()
{
}
void AppPlatform::_fireAppSuspended()
{
}
void AppPlatform::_fireAppResumed()
{
}
void AppPlatform::_fireAppFocusLost()
{
}
void AppPlatform::_fireAppFocusGained()
{
}
void AppPlatform::_fireAppTerminated()
{
}
bool AppPlatform::hasFileSystemAccess()
{
return false;
}
std::string AppPlatform::getPatchData()
{
return "";
}
void AppPlatform::initSoundSystem()
{
}
SoundSystem* const AppPlatform::getSoundSystem() const
{
return nullptr;
}
std::string AppPlatform::getAssetPath(const std::string &path) const
{
std::string realPath = path;
if (realPath.size() && realPath[0] == '/')
{
// trim it off
realPath = realPath.substr(1);
}
realPath = "assets/" + realPath;
return realPath;
}