mirror of
https://github.com/celisej567/mcpe.git
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237 lines
3.2 KiB
C++
237 lines
3.2 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "AppPlatform.hpp"
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#include "common/Utils.hpp"
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AppPlatform* AppPlatform::m_singleton = nullptr;
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AppPlatform* const AppPlatform::singleton()
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{
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return m_singleton;
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}
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AppPlatform::AppPlatform()
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{
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m_singleton = this;
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}
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AppPlatform::~AppPlatform()
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{
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}
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void AppPlatform::_tick()
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{
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}
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void AppPlatform::buyGame()
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{
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}
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int AppPlatform::checkLicense()
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{
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return 0; // assume no license
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}
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void AppPlatform::createUserInput()
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{
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}
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void AppPlatform::finish()
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{
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}
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std::string AppPlatform::getDateString(int time)
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{
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return "";
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}
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// ??? AppPlatform::getOptionStrings()
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// To whoever is confused about the above, we moved it to Options::getOptionStrings()
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int AppPlatform::getScreenWidth() const
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{
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return C_DEFAULT_SCREEN_WIDTH; // default rez of the XPERIA PLAY?
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}
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int AppPlatform::getScreenHeight() const
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{
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return C_DEFAULT_SCREEN_HEIGHT;
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}
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std::vector<std::string> AppPlatform::getUserInput()
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{
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return std::vector<std::string>();
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}
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int AppPlatform::getUserInputStatus()
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{
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return 0;
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}
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bool AppPlatform::hasBuyButtonWhenInvalidLicense()
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{
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return false;
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}
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// void AppPlatform::loadTexture(const std::string&, bool);
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void AppPlatform::saveScreenshot(const std::string&, int, int)
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{
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}
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void AppPlatform::showDialog(eDialogType type)
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{
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}
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void AppPlatform::uploadPlatformDependentData(int, void*)
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{
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}
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Texture AppPlatform::loadTexture(const std::string&, bool bIsRequired)
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{
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return Texture(0, 0, nullptr, 1, 0);
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}
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bool AppPlatform::isTouchscreen()
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{
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return true;
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}
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void AppPlatform::recenterMouse()
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{
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}
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void AppPlatform::setMouseGrabbed(bool b)
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{
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}
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void AppPlatform::getMouseDiff(int& x, int& y)
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{
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x = y = 0;
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}
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void AppPlatform::clearDiff()
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{
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}
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void AppPlatform::updateFocused(bool focused)
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{
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}
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bool AppPlatform::shiftPressed()
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{
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return false;
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}
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void AppPlatform::showKeyboard(int x, int y, int w, int h)
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{
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showKeyboard();
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}
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void AppPlatform::showKeyboard()
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{
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}
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void AppPlatform::showKeyboard(bool bShown)
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{
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if (bShown)
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showKeyboard();
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else
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hideKeyboard();
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}
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void AppPlatform::hideKeyboard()
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{
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}
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void AppPlatform::onHideKeyboard()
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{
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}
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#ifdef USE_NATIVE_ANDROID
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int AppPlatform::getKeyboardUpOffset()
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{
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return 0;
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}
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#endif
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void AppPlatform::_fireLowMemory()
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{
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}
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void AppPlatform::_fireAppSuspended()
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{
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}
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void AppPlatform::_fireAppResumed()
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{
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}
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void AppPlatform::_fireAppFocusLost()
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{
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}
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void AppPlatform::_fireAppFocusGained()
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{
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}
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void AppPlatform::_fireAppTerminated()
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{
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}
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bool AppPlatform::hasFileSystemAccess()
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{
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return false;
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}
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std::string AppPlatform::getPatchData()
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{
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return "";
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}
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void AppPlatform::initSoundSystem()
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{
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}
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SoundSystem* const AppPlatform::getSoundSystem() const
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{
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return nullptr;
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}
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std::string AppPlatform::getAssetPath(const std::string &path) const
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{
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std::string realPath = path;
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if (realPath.size() && realPath[0] == '/')
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{
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// trim it off
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realPath = realPath.substr(1);
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}
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realPath = "assets/" + realPath;
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return realPath;
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}
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