mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-02 01:48:27 +03:00
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
/********************************************************************
|
|
Minecraft: Pocket Edition - Decompilation Project
|
|
Copyright (C) 2023 iProgramInCpp
|
|
|
|
The following code is licensed under the BSD 1 clause license.
|
|
SPDX-License-Identifier: BSD-1-Clause
|
|
********************************************************************/
|
|
|
|
#include "TntTile.hpp"
|
|
#include "world/level/Level.hpp"
|
|
#include "world/entity/PrimedTnt.hpp"
|
|
|
|
TntTile::TntTile(int id, int texture) : Tile(id, texture, Material::explosive)
|
|
{
|
|
|
|
}
|
|
|
|
int TntTile::getResourceCount(Random* random)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int TntTile::getTexture(int dir)
|
|
{
|
|
if (dir == DIR_YNEG)
|
|
return m_TextureFrame + 2;
|
|
if (dir == DIR_YPOS)
|
|
return m_TextureFrame + 1;
|
|
|
|
return m_TextureFrame;
|
|
}
|
|
|
|
void TntTile::destroy(Level* level, int x, int y, int z, int data)
|
|
{
|
|
// prevent players from using this in multiplayer, to prevent a desync of player IDs
|
|
if (level->m_bIsMultiplayer) return;
|
|
|
|
level->addEntity(new PrimedTnt(level, float(x) + 0.5f, float(y) + 0.5f, float(z) + 0.5f));
|
|
}
|
|
|
|
void TntTile::wasExploded(Level* level, int x, int y, int z)
|
|
{
|
|
PrimedTnt* tnt = new PrimedTnt(level, float(x) + 0.5f, float(y) + 0.5f, float(z) + 0.5f);
|
|
tnt->m_fuseTimer = level->m_random.nextInt(tnt->m_fuseTimer / 4) + tnt->m_fuseTimer / 8;
|
|
level->addEntity(tnt);
|
|
}
|
|
|
|
void TntTile::neighborChanged(Level* level, int x, int y, int z, int tile)
|
|
{
|
|
// @NOTE: Unused redstone
|
|
if (tile > 0 && Tile::tiles[tile]->isSignalSource() && level->hasNeighborSignal(x, y, z))
|
|
{
|
|
destroy(level, x, y, z, 0);
|
|
level->setTile(x, y, z, TILE_AIR);
|
|
}
|
|
}
|