Files
mcpe/source/world/level/storage/ExternalFileLevelStorageSource.hpp
Brent 5ac3aa6d9e macOS Support & AppPlatform Cleanup (#57)
* macOS Support & Cleanup

* Fix malformed comments in build-wasm.bat

* Emscripten Fixes

* * Add shebang to the grabsounds.py script

Since it was changed from rw- to rwx, I'll add the shebang so that it actually runs properly.

* * Re-add the patch_data and readme files.

* * Remove sound data.

* Fix some more things.

* Think it's ready to pull now...

---------

Co-authored-by: BrentDaMage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
2023-08-17 11:20:59 +03:00

41 lines
1.2 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <set>
#include <sstream>
#include "LevelStorageSource.hpp"
#ifndef DEMO
class ExternalFileLevelStorageSource : public LevelStorageSource
{
public:
ExternalFileLevelStorageSource(const std::string& path);
std::string getName() override;
LevelStorage* selectLevel(const std::string&, bool) override;
void getLevelList(std::vector<LevelSummary>&) override;
void clearAll() override;
int getDataTagFor(const std::string&) override;
bool isNewLevelIdAcceptable(const std::string&) override;
void deleteLevel(const std::string&) override;
void renameLevel(const std::string&, const std::string&) override;
bool isConvertible(const std::string&) override;
bool requiresConversion(const std::string&) override;
int convertLevel(const std::string&, ProgressListener*) override;
void addLevelSummaryIfExists(std::vector<LevelSummary>& vls, const char* name);
public:
std::string m_worldsPath;
};
#endif